Racedriver: GRID Review
Racedriver: GRID has got to be one of the most realistic driving simulators available. Racing fans who enjoy a realistic driving game, would find this game to be perfect. Released on the Playstation 3 on June 12, 2008. Racedriver: GRID is the current big racing game on the next-gen consoles.
The racing genre has been mixed with so many different types of racing games, all introducing new and more exciting things as time goes on, it leaves a player to wonder if the games will ever get boring, and repetitive. So far, things are still rolling along smoothly. GRID offers plenty of classic racing fun someone would expect from a game like this, and plenty of modes, cars, and tracks. There's something anyone who hasn't played a racing game before though should know: they are going to have a tough time with this game, until they get the hang of it. Sure, there's plenty of difficulties for those who aren't so good at racing games, and for those who are just amazing. If a newbie to the driving genre really wanted to get this game, they would just have to practice a lot. As realistic as GRID is, it's often challenging as well. Still, I would recommend it to anyone who wanted to try out a great racing game.
In all the modes, the cars have real time damage. Meaning, every time the car gets hit, it suffers actual damage, and affects the rest of the race. This is really crucial in the race and drift modes. The player will want to try to sustain from damage as best as possible; because, if the car takes a good beating at the start of the track, the player can expect to have difficulty finishing that race. There's plenty of different kinds of damage that can be done to the car, such as broken windows, smashing bumper or sides, blown tires, etc. The great part is, it all looks so real while it's happening. If a car takes wheel damage, for the rest of the race the car may slide to the left on its own, which really is a pain. If the car tries to make a turn, it could just spin in circles for a couple of seconds, which seems to happen a lot. There is something to escape the torture of these vehicle injuries though. There's a feature in the game called instant replay, and flashback. When flashback is used, a player can rewind the race as far as 10 seconds, and start from there. So, say a car has just suffered damage beyond repair, and there's no way to continue. Flashback a couple seconds into the past, and avoid ever having gotten into a crash. Of course, there's a certain amount of times Flashback can be used in a race, depending on the difficulty.
There's plenty of single player, and multiplayer modes. There's the basic races, demolition derbies, time trials, and drifting competitions. The player can also challenge people online as well, if they want to try out some human opponents. With not many new racing games out right now on the Playstation 3, it almost goes without saying, that a fan of the racing genre, should definitely get this game. The graphics are amazingly done, and damage to the cars is extremely real, although that can be a bit frustrating; but in the end, this game truly comes in first place for the current racing games out.